Kouia's back and the devs finally remembered this thing exists. New shop, inventory, battles. The whole package. Took them long enough, right? The space exploration hook is still there, flying around looking for alien tail or whatever crosses your path. But now you've got turn-based combat that actually matters. Not just some throwaway minigame. You'll get wrecked if you ignore the tutorials, which is funny because who reads those?
The shop system. Let me tell you about this mess. You can buy gear and items but the interface feels like it was designed by someone who's never played their own game. Why is the confirm button there? Why does it take three clicks to buy one stimpack? I spent way too long figuring out the inventory management while some tentacle creature was literally waiting to