I clicked on this thinking it'd be another one of those "fix the relationship" sims where you just grind stats and get a boring sex scene at the end. The description says Terry caught Sasha flirting and now you got 30 days to decide if she's worth it. What they don't tell you is how fucking awkward the early game feels. Like, you're this guy who clearly got cucked somehow and now you're supposed to... improve yourself? I spent the first week just working the shitty job in the game because I thought money mattered. It doesn't. The ratio thing, the relationship meter, that's the whole point. Took me way too long to figure that out.
The sex stuff unlocks when you hit 100 on that meter and honestly the buildup is better than the payoff. There's this one scene where Sasha starts actually looking at Terry differently, not just the usual blonde bimbo routine, and I forgot I was supposed to be mad at her. The game's 3d models are janky as hell, her hair clips through her shoulders constantly, but somehow that made it funnier. Like watching a soap opera where the actors keep breaking character. I wish there was more variety in the daily activities though, after day 15 it's just repeating the same three interactions over and over. The dating mechanics are basic, pick a dialogue option, hope the number goes up, repeat.
My favorite part was accidentally tanking the relationship to like 40 because I kept choosing the jealous dialogue options. Terry turns into this pathetic mess and Sasha's responses get genuinely mean. It's not hot, it's uncomfortable, but I couldn't stop. The romance tag is misleading, this is more like a relationship autopsy. You ever play HuniePop and think "what if this was depressing"? That's the vibe. The simulator part works I guess, numbers go up, clothes come off eventually. Just don't expect the blonde to have much personality beyond "girl who flirts." Still, I kept playing. Not sure why. Maybe I just wanted to see if 100 ratio was actually possible without selling Terry's dignity completely.